Performance of Java 2D drawing operations (part 1: types of operations)
04 February 2019 [Java, Performance, Programming, Rabbit Escape] Series: operation, image, opacity I wanted to overhaul the UI of my desktop game Rabbit Escape to make it more comfortable and look nicer, so I looked at a new look at game-loop style graphics rendered to the canvas in a Java 2D (Swing) UI. For more […]